Waverider

Basic Stats

 * 1) Power: 4
 * 2) Precision: 1
 * 3) Perception: 2
 * 4) Presence: 3

Sea Sense (Passive) (3)
While within a body of water connected to the sea, Waverider may add this skill to her perception to sense dangers to sea life or the ocean.

Water Nature (Passive) (1)
Waverider takes to water like… well, a fish. She may survive in any part of the ocean, from the shallows to the depths, comfortably and swim faster than most boats.

Wrath (Active) (2)
The fury of a sea goddess is a mighty thing. Waverider may use this skill to create natural disasters that involve the ocean or storms. She may also use this to empower an already existing natural disaster. The effects of this power peter out after two turns.

Tool of Office
Waverider's tool of office is a fishing spear, the head of which is carved from a giant shark's tooth. It allows her to both communicate with and command the creatures of the sea. While her tool has no limit to the number of creatures it may control, it is limited to the mass. A single Kraken is about its limit, but it could control millions of tiny fish or such.

Personality
Waverider is a young sea goddess, which is to say she is a self-aggrandized, arrogant, self-centered person with the emotional control of a typhoon. She is ferociously defensive and territorial, though the latter aspect has begun to soften into genuine compassion for those under her protection.

Appearance
In divine tradition, Waverider appears normally as a blue-skinned humanoid woman dressed in little- if anything.

Pantheon
The Goddess of the Sea grudgingly allows Bazul, God of the Northern Sea and Coral Goddess of the Undine to work under her. They somehow tolerate her mood-swings and general instability.

Creations
Intentionally or not, Waverider has spawned many mythical beasts and strange races. Among these are the Seafolk and the Kraken.

Mythical Beings

 * Kraken
 * Sea Trolls
 * Cecaelia
 * Sea Centaurs
 * Sea Serpents

Races

 * Sea Folk

Servitors

 * Undine